# # KodeBlox Copyright 2019 Sayak Mukhopadhyay # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http: //www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # import functools import logging import threading import tkinter as tk from os.path import dirname, join import semantic_version import sys import time import l10n import myNotebook as nb from config import config, appname, appversion from py_discord_sdk import discordsdk as dsdk plugin_name = "DiscordPresenceNG" logger = logging.getLogger(f'{appname}.{plugin_name}') _ = functools.partial(l10n.Translations.translate, context=__file__) CLIENT_ID = 1013117837310693438 VERSION = '1.0' # Add global var for Planet name (landing + around) planet = '' landingPad = '2' this = sys.modules[__name__] # For holding module globals def ship(ship_type): ship_name = '' match ship_type: case "sidewinder": ship_name = "Sidewinder" case "eagle": ship_name = "Eagle" case "hauler": ship_name = "Hauler" case "adder": ship_name = "Adder" case "adder_taxi": ship_name = "Apex Shuttle" case "empire_eagle": ship_name = "Imperial Eagle" case "viper": ship_name = "Viper Mk III" case "cobramkiii": ship_name = "Cobra Mk III" case "viper_mkiv": ship_name = "Viper Mk IV" case "diamondback": ship_name = "Diamondback Scout" case "cobramkiv": ship_name = "Cobra Mk IV" case "type6": ship_name = "Type-6 Transporter" case "dolphin": ship_name = "Dolphin" case "diamondbackxl": ship_name = "Diamondback Explorer" case "empire_courier": ship_name = "Imperial Courier" case "independant_trader": ship_name = "Keelback" case "asp_scout": ship_name = "Asp Scout" case "vulture": ship_name = "Vulture" case "asp": ship_name = "Asp Explorer" case "federation_dropship": ship_name = "Federal Dropship" case "type7": ship_name = "Type-7 Transporter" case "typex": ship_name = "Alliance Chieftain" case "federation_dropship_mkii": ship_name = "Federal Assault Ship" case "empire_trader": ship_name = "Imperial Clipper" case "typex_2": ship_name = "Alliance Crusader" case "typex_3": ship_name = "Alliance Challenger" case "federation_gunship": ship_name = "Federal Gunship" case "krait_light": ship_name = "Krait Phantom" case "krait_mkii": ship_name = "Krait Mk II" case "orca": ship_name = "Orca" case "ferdelance": ship_name = "Fer-de-Lance" case "mamba": ship_name = "Mamba" case "python": ship_name = "Python" case "type9": ship_name = "Type-9 Heavy" case "belugaliner": ship_name = "Beluga Liner" case "type9_military": ship_name = "Type-10 Defender" case "anaconda": ship_name = "Anaconda" case "federation_corvette": ship_name = "Federal Corvette" case "cutter": ship_name = "Imperial Cutter" case _: # Default case for any other value ship_name = "Unknown Ship" return ship_name def callback(result): logger.info(f'Callback: {result}') if result == dsdk.Result.ok: logger.info("Successfully set the activity!") elif result == dsdk.Result.transaction_aborted: logger.warning(f'Transaction aborted due to SDK shutting down: {result}') else: logger.error(f'Error in callback: {result}') raise Exception(result) def update_presence(): if isinstance(appversion, str): core_version = semantic_version.Version(appversion) elif callable(appversion): core_version = appversion() logger.info(f'Core EDMC version: {core_version}') if core_version < semantic_version.Version('5.0.0-beta1'): logger.info('EDMC core version is before 5.0.0-beta1') if config.getint("disable_presence") == 0: this.activity.state = this.presence_state this.activity.details = this.presence_details this.activity.assets.large_image = this.presence_large_image this.activity.assets.large_text = this.presence_large_text this.activity.assets.small_image = this.presence_small_image this.activity.assets.small_text = this.presence_small_text else: logger.info('EDMC core version is at least 5.0.0-beta1') if config.get_int("disable_presence") == 0: this.activity.state = this.presence_state this.activity.details = this.presence_details this.activity.assets.large_image = this.presence_large_image this.activity.assets.large_text = this.presence_large_text this.activity.assets.small_image = this.presence_small_image this.activity.assets.small_text = this.presence_small_text this.activity.timestamps.start = int(this.time_start) this.activity_manager.update_activity(this.activity, callback) def plugin_prefs(parent, cmdr, is_beta): """ Return a TK Frame for adding to the EDMC settings dialog. """ if isinstance(appversion, str): core_version = semantic_version.Version(appversion) elif callable(appversion): core_version = appversion() logger.info(f'Core EDMC version: {core_version}') if core_version < semantic_version.Version('5.0.0-beta1'): logger.info('EDMC core version is before 5.0.0-beta1') this.disablePresence = tk.IntVar(value=config.get_int("disable_presence")) else: logger.info('EDMC core version is at least 5.0.0-beta1') this.disablePresence = tk.IntVar(value=config.get_int("disable_presence")) frame = nb.Frame(parent) nb.Checkbutton(frame, text="Disable Presence", variable=this.disablePresence).grid() nb.Label(frame, text='Version %s' % VERSION).grid(padx=10, pady=10, sticky=tk.W) return frame def prefs_changed(cmdr, is_beta): """ Save settings. """ config.set('disable_presence', this.disablePresence.get()) config.set('disable_presence', this.disableName.get()) update_presence() def plugin_start3(plugin_dir): this.plugin_dir = plugin_dir this.discord_thread = threading.Thread(target=check_run, args=(plugin_dir,)) this.discord_thread.setDaemon(True) this.discord_thread.start() return 'DiscordPresenceNG' def plugin_stop(): this.activity_manager.clear_activity(callback) this.call_back_thread = None def journal_entry(cmdr, is_beta, system, station, entry, state): global planet global landingPad presence_state = this.presence_state presence_details = this.presence_details presence_largeimage = this.presence_large_image presence_largetext = this.presence_large_text presence_smallimage = this.presence_small_image presence_smalltext = this.presence_small_text if entry['event'] == 'StartUp': presence_largetext = ship(('{ship}').format(ship=state['ShipType'])) presence_smalltext = ('CMDR {cmdr}').format(cmdr=cmdr) presence_largeimage = ('{ship}').format(ship=state['ShipType']) presence_smallimage = 'edlogo' #presence_smalltext = ('{cmdr}cr').format(credits=state['Credits']) presence_state = _('In system {system}').format(system=system) if station is None: presence_details = _('Flying in normal space') else: presence_details = _('Docked at {station}').format(station=station) elif entry['event'] == 'Location': presence_state = _('In system {system}').format(system=system) if station is None: presence_details = _('Flying in normal space') else: presence_details = _('Docked at {station}').format(station=station) elif entry['event'] == 'StartJump': presence_state = _('Jumping') if entry['JumpType'] == 'Hyperspace': presence_details = _('Jumping to system {system}').format(system=entry['StarSystem']) elif entry['JumpType'] == 'Supercruise': presence_details = _('Preparing for supercruise') elif entry['event'] == 'SupercruiseEntry': presence_state = _('In system {system}').format(system=system) presence_details = _('Supercruising') elif entry['event'] == 'SupercruiseExit': presence_state = _('In system {system}').format(system=system) presence_details = _('Flying in normal space') elif entry['event'] == 'FSDJump': presence_state = _('In system {system}').format(system=system) presence_details = _('Supercruising') elif entry['event'] == 'Docked': presence_state = _('In system {system}').format(system=system) presence_details = _('Docked at {station}').format(station=station) elif entry['event'] == 'Undocked': presence_state = _('In system {system}').format(system=system) presence_details = _('Flying in normal space') elif entry['event'] == 'ShutDown': presence_state = _('Main Menu') presence_details = '' elif entry['event'] == 'DockingGranted': landingPad = entry['LandingPad'] elif entry['event'] == 'Music': if entry['MusicTrack'] == 'MainMenu': presence_state = _('In Main Menu') presence_details = '' # Todo: This elif might not be executed on undocked. Functionality can be improved elif entry['event'] == 'Undocked' or entry['event'] == 'DockingCancelled' or entry['event'] == 'DockingTimeout': presence_details = _('Flying near {station}').format(station=entry['StationName']) # Planetary events elif entry['event'] == 'ApproachBody': presence_details = _('Approaching {body}').format(body=entry['Body']) planet = entry['Body'] elif entry['event'] == 'Touchdown' and entry['PlayerControlled']: presence_details = _('Landed on {body}').format(body=planet) elif entry['event'] == 'Liftoff' and entry['PlayerControlled']: if entry['PlayerControlled']: presence_details = _('Flying around {body}').format(body=planet) else: presence_details = _('In SRV on {body}, ship in orbit').format(body=planet) elif entry['event'] == 'LeaveBody': presence_details = _('Supercruising') elif entry['event'] == 'Loadout': presence_largeimage = ('{ship}').format(ship=state['ShipType']) presence_largetext = ship(('{ship}').format(ship=state['ShipType'])) # EXTERNAL VEHICLE EVENTS elif entry['event'] == 'LaunchSRV': presence_details = _('In SRV on {body}').format(body=planet) elif entry['event'] == 'DockSRV': presence_details = _('Landed on {body}').format(body=planet) if (presence_state != this.presence_state or presence_details != this.presence_details or presence_largeimage != this.presence_large_image or presence_largetext != this.presence_large_text or presence_smallimage != this.presence_small_image or presence_smalltext != this.presence_small_text) : this.presence_state = presence_state this.presence_details = presence_details this.presence_large_image = presence_largeimage this.presence_large_text = presence_largetext this.presence_small_image = presence_smallimage this.presence_small_text = presence_smalltext update_presence() def check_run(plugin_dir): plugin_path = join(dirname(plugin_dir), plugin_name) retry = True while retry: time.sleep(1 / 10) try: this.app = dsdk.Discord(CLIENT_ID, dsdk.CreateFlags.no_require_discord, plugin_path) retry = False except Exception: pass this.activity_manager = this.app.get_activity_manager() this.activity = dsdk.Activity() this.call_back_thread = threading.Thread(target=run_callbacks) this.call_back_thread.setDaemon(True) this.call_back_thread.start() this.presence_state = _('Connecting CMDR Interface') this.presence_details = '' this.presence_large_image = 'edlogo' this.presence_large_text = 'EliteRPC' this.presence_small_image = '' this.presence_small_text = '' this.time_start = time.time() this.disablePresence = None this.disableName = None update_presence() def run_callbacks(): try: while True: time.sleep(1 / 10) this.app.run_callbacks() except Exception: check_run(this.plugin_dir)